Bibliography
This Comprehensive, constantly updated bibliography lists publications by, or about, Aaron Marcus and AM+A.
Baecker, Ronald (2008). “Themes in the Early History of HCI–Some Unanswered Questions.” Interactions, Vol. 15, No. 2, March-April 2008, pp. 22-25.
Baecker, Ronald and Marcus, Aaron (1998). “Printing and Publishing C Programs,” Software Visualization: Programming as a Multimedia Experience, John Stasko, ed., MIT Press, Cambridge, MA, pp. 44-61, ISBN: 0-262-19395-7.
Baecker, Ronald and Marcus, Aaron (1990). Human Factors and Typography for More Readable Programs, Addison-Wesley, Reading, MA, ISBN 0-201-10745-7.
Beddard, Honor, and Dodds, Douglas. (2009). Digital Pioneers, London: Victoria and Albert Museum Publishing, Includes examples of early computer graphics of Aaron Marcus.
Carliner, Saul (2006).”About Designing, trends, culture differences and myths: An interview with Aaron Marcus.” Information Design Journal, 14:3, pp.200-205.
Fierro, Ed (2001). “Getting the Picture,” ID Magazine, Vol. 48, No. 3, May 2001, ppl. 64-67. An interview about icon design.
Ford, Gabrielle Ford, Kotzè, Paula, and Marcus, Aaron (2005). “Cultural Dimensions: Who is Stereotyping Whom?” Proc. HCI International Conference, 22-27 July 2005, Las Vegas, NV, #1049 pdf, unpaged conference CD.
Gaddy, Catherine, and Marcus, Aaron (2006). “Analyze This: A Task Analysis Primer for Web Design.” User Experience, 5:1, 2006, pp. 20-23.
Harrison, Zelda (2009). “Does Good Design Lead to Good Decision-Making? An Interview with Aaron Marcus.” American Institute of Graphic Arts (AIGA) Center for Cross-Cultural Design (XCD) blog, 4 January 2009, http://blog.xcd.aiga.org/
Herzogenrath, Wulf, and Nierhoff-Wielf, Barbara, Eds. (2007). “Aaron Marcus, [Work of]” in Ex-Machina: Early Computer Graphics up to 1979 in the Franke collections and other foundations at the Kunsthalle Bremen. Catalogue for the exhibit at the Kunsthalle Bremen, Germany, 17 June – 26 August 2007, pp. 410 – 413.
Inoue, Shigeki (2007). “Interview with Aaron Marcus.” Yomiuri Newspaper, Tokyo, Japan, 2 August 2007, in Japanese. On the Web: http://www.yomiuri.co.jp/iryou/kyousei/ud/20070802-OYT8T00160.htm.
Jean, Jérémie, and Marcus, Aaron (2009). “Green Machine: Mobile Information Design to Encourage Energy Conservation.” User Experience (UX), 8:4, 4Q09 pp. 20-29.
Jean, Jérémie, and Marcus, Aaron (2009. “Green Machine: Designing Mobile Information Displays to Encourage Energy Conservation.” Proceedings, Designing Data for Decisions Conference at the OECD, 18-20 June, Paris, France, sponsored by the International Institute for Information Design, Vienna, Austria, pp. tbd (in press).
Karniel, Gal (2006).”The Product Must Reveal Itself to Us.” Ha-Aretz (Israel) Newspaper. 26 January 2006, p.5T, in Hebrew.
Marcus, Aaron (2010). “Almost Dead on Arrival: a Tale of Police, Danger, and UX Development.” in Bursa, Jan, Ed., UX Storytellers. Online Publication, November 2010, pp. 197-204, available through http://uxstorytellers.blogspot.com and http://www.scribd.com/mobile/documents/40698393.
Marcus, Aaron (2010). “Do’s and Don’ts of Information Graphics.” User Experience (UX), 9:4, 4Q10, p. 30.
Marcus, Aaron (2010). “GreenMachine.” Design Austria Mittelungen. 4 December 2010. No. 4. pp 4 – 7 (in German).
Marcus, Aaron (2010). “Green Machine Project.” DesignNet. 153:6, June 2010, pp. 114-115 (in Korean).
Marcus, Aaron (2010). “Lessons in Usability and UX from the Shakers.” User Experience Magazine, 9:3, 3Q10, p. 30.
Marcus, Aaron (2010). “A Modest Proposal: Customized Currency.” AIGA Website, 19 January 2010. http://www.aiga.org/content.cfm/modest-proposal-customized-currency.
Marcus, Aaron (2009). “Aaron Marcus Celebrates the History of Information Graphics.” AIGA Cross-Cultural Design Center Blog with downloadable bibliography. http://blog.xcd.aiga.org/?p=478. Originallly apprearing in Visual Business Intelligence Newsletter, published by newsletter@perceptualedge.com, March 2007.
Marcus, Aaron (2009). “Book Review: Designing the User Interface: Strategies for Effective Human-Computer Interaction, by Ben Shneiderman and Catherine Plaisant.” Information Design Journal, 17:2, pp. 155-156.
Marcus, Aaron (2009). “The Classy Classic: Designing the User Interface.” Book Review of Shneiderman, Ben, Designing the User Interface: Strategies for Effective Human-Computer Interaction, Fifth Edition.” User Experience Magazine. Vol. 8, No. 3, 3Q09, p. 30.
Marcus, Aaron (2009). “Forms and Usability.” User Experience Magazine (UX). Vol. 8 No. 2, 2Q09, p. 2.
Marcus, Aaron (2009). “Formally Speaking: Two Guidebooks about Designing Forms.” User Experience Magazine (UX), Vol. 8, No. 2, 2Q09, p. 30.
Marcus, Aaron (2009). “Forward.” in Diaz, Sonia, and Martinez, Gabriel, Imago Mundi: Pictograms, Ideograms, Signs for Utility, Usefulness, and Pleasure. Barcelona: Promopress, pp. 7-9.
Marcus, Aaron (2009). “A Gourmet Meal of Content, Context, and Analysis Awaits You.” User Experience Magazine, Vol. 8, No. 3, 3Q09, p. 2.
Marcus, Aaron (2009). “Information Graphics: An Eclectic Celebration.” User Experience Magazine, Vol. 8, No. 3, 3Q09, pp. 24-26.
Marcus, Aaron (2009). “Integrated Information Systems: A Professional Field for Information Designers.” Information Design Journal. Vol. 17, No. 1. pp 4-21, 1 July 2009, Copyright 2009 by Benjamin Publishing, Amsterdam, Netherlands.
Marcus, Aaron (2009). “Light and Lively: Running a Virtual Design Office.” in Poggenpohl, Sharon, et al, Eds., Design Integrations: Research, Methods, Collaborat UK: Intellect Ltd. In press.
Marcus, Aaron (2009). “Mobility, Usability, and Transportation: Design a Go-Go.” User Experience Magazine (UX), Vol. 7, No. 4. p. 2.
Marcus, Aaron (2009). “More than Skin-Deep: Accessibility through Design.” Book Review. User Experience Magazine (UX), Vol. 7, No. 1, 1Q09, p. tbd (in press).
Marcus, Aaron (2009). “Opinion: Forget Lincoln, Sell Oprah Right to Put Face on Fiver.” San Jose Mercury News, 4 January 2009, pp. 12A.
Marcus, Aaron (2009). “Platinum Perspectives on Usability and User Experience.” User Experience Magazine (UX), Vol. 8, No. 1, p. 2.
Marcus, Aaron (2009). “Survey of User-Experience Development Leaders in Enterprise Software Companies,” Proceedings, UPA 2009, 16-20 July 2009, Portalnd, OR, (in press).
Marcus, Aaron (2009). Two computer-graphics art works (“Urbane Nova,” 1972/74, and “Evolving Gravity,” 1972/74) published in Beddard, Honor, and Dodds, Douglas, Eds., Digital Pioneers. London: V&A Publishing, Victoria and Albert Museum. pp. 25-26.
Marcus, Aaron (2009). “User-Experience Development,” Proceedings, HCI International 2009, 18-24 July, San Diego, CA (in press).
Marcus, Aaron (2009). “Visible Language for Global Mobile Communication: A Case Study of a Design Project in Progress.” In Stephanidis, Constantine, Ed., The Universal Design Handbook. New York: CRC Press, Division of Taylor & Francis, Chapter 39, pp. 637-646 (39.1-39.10).
Marcus, Aaron (2008) “Interview: Face to Face with Aaron Marcus, President, Aaron Marcus and Associates, Inc.” in Bhatia, Sunil, Editor: Newsletter, Design for All Institute of India, June 2008, Vol. 3, No. 6, pp. 73-86, http://www.designforall.in/newsletter.html.
Marcus, Aaron (2008) “Case Study :LoCoS Website Design.” in Bhatia, Sunil, Editor: Newsletter, Design for All Institute of India, May 2008, Vol. 3, No. 5, pp. 82-105, http://www.designforall.in/newsletter.html.
Marcus, Aaron (2008) “Case Study :Six Degrees of Separation.” in Bhatia, Sunil, Editor: Newsletter, Design for All Institute of India, April 2008, Vol. 3, No. 4, pp. 132-36, http://www.designforall.in/newsletter.html.
Marcus, Aaron (2008). “Mapping User-Interface Design to Culture Dimensions.” Enterprise Mobility Section, Enterprise Innovator Newsletter Online, Technology Innovator.com, posting 19 March 2008, 9 pp., http://www.technologyinnovator.com.
Marcus, Aaron (2008) “Case Study 1: A Practical Set of Culture Dimensions for Global User-Interface Development.” in Bhatia, Sunil, Editor: Newsletter, Design for All Institute of India, February 2008, Vol. 3, No. 2, pp. 57-81, http://www.designforall.in/newsletter.html.
Marcus, Aaron (2008). “My Journey: >From Physics to Graphic Design, to User-Interface / Information-Visualization Design,” in Alexenberg, Mel, Editor, Educating Artists for the Future: Learning at the Intersections of Art, Science, Technology, and Culture. Chicago, University of Chicago Press, distributed for Intellect, Ltd.,London, United Kingdom, 192 p., 20 halftones. 7 x 9, Cloth COBE/EU $60.00, ISBN: 978-1-84150-191-8 (ISBN-10: 1-84150-191-3) Spring 2008. In Educating Artists for the Future, some of the world’s most innovative thinkers about higher education in the arts offer fresh directions for educating artists and designers for a post-digital future. A group of artists, researchers, and teachers from a dozen countries here redefine art at the interdisciplinary interface where scientific inquiry and new technologies shape aesthetic values. This volume offers groundbreaking guidelines for art educators,
demonstrating how the interplay between digital and cultural systems calls for alternative pedagogical strategies that encourage student-centered interactive learning. http://www.press.uchicago.edu/cgi-bin/hfs.cgi/00/278940.ctl
Marcus, Aaron (2008). “The Greening of Usability.” User Experience Magazine (UX), Vol. 7, No. 1, 1Q08, p. 2.
Marcus, Aaron (2008). “More than Skin-Deep: Accessibility through Design,” Book Review, User Experience Magazine (UX), Vol. 7, No. 1, 1Q08, p. 22.
Marcus, Aaron (2007). “Japanese Medical Label Pictogram Discussion.” World Usability Day 2007 Webinar, with Prof.Yukio Ota, Tama Art University, Tokyo, Japan, 8 November 2007, http://www.eventbrite.com/event/82329249/.
Marcus, Aaron [2007]. “The Sun Rises in the East.” Fast Forward Column, Interactions, 14: 6, November-December 2007, pp. 44-45
Marcus, Aaron (2007). “Usability and Medical Systems.” User Experience Magazine (UX). Vol.6, No. 4, 4Q07., p2.
Marcus, Aaron [2007]. “Am I Pushing Your Buttons?” Fast Forward Column, Interactions, 14: 5, September-October 2007, pp. 44-45.
Marcus, Aaron [2007]. “Fun! Fun! Fun! In the User Experience. We Just Wanna Have Fun…Don’t We?.” Fast Forward Column, Interactions, 14: 4, July-August, 2007, 28-49ff.
Marcus, Aaron [2007]. “Big Spaces, Big Lives, Big Challenges.” Fast Forward Column, Interactions, 14: 3, May-June 2007, 46-47.
Marcus, Aaron (2007). “Forward,” Lehikoinen et al, Personal Content Experience, John Wiley, UK.
Marcus, Aaron (2007). “Happy BIrthday! CHI at 25.” Interactions, 14:2, March-April 2007, pp. 42-43.
Marcus, Aaron,. “m-LoCoS UI: a Universal Visible Language for Global Mobile Communication.” Proc., Human-Computer Interaction International, Bejing, China, 22-27 July 2007, pp. TBD (in press).
Marcus, Aaron (2007). “Global/Intercultural User-Interface Design.” In Sears, Andrew, and Jacko, Julie, Handbook of Human-Computer Interaction, 2nd, rev. edition. Mawah, NJ: Lawrence Erlbaum Associates, Chapter 18, pp.355-379.
Marcus, Aaron (2007). “Information Graphics: A Celebration and Recollection.” Visual Business Intelligence Newsletter, published by newsletter@perceptualedge.com, March 2007.
Marcus, Aaron (2007). “Taxonomies to Tax the Couch-Potato’s Cortex.” Fast Forward Column, Interactions, 14: 1, January-February, 2007. pp 50-51.
Marcus, Aaron (2006). “SeniorCHI: The Geezers are Coming!” Fast Forward Column, Interactions, 13:6, November-December 2006, pp. 48-49.
Marcus, Aaron (2006). “From KidCHI to BabyCHI.” Fast Forward Column, Interactions, 13:5, September-October 2006, pp. 52-53.
Marcus, Aaron (2006). “Cross-Cultural User-Experience Design.” In Barker-Plummer, David, Cox, Richard, and Swoboda, Nik, Eds., Diagrammatic Representation and Inference , Proc., 4th International Conference, Diagrams 2006, Stanford, CA, USA, 28-30 June 2006, pp. 16-24. Berlin: Springer-Verlag.
Marcus, Aaron (2006) “Wit and Wisdom: To Where Do We Turn for Advice.” Fast Forward Column, Interactions, 13:4, July-August 2006, pp. 54-55.
Marcus, Aaron (2006). “AM+A White Papers,” LISA Website, www.lisa.org/products/members/.
Marcus, Aaron (2006). “Culture Dimensions and Global User-Interface Development.” Design for All Institute of India Newsletter, June 2006,1:5, pp. 11-30.
Marcus, Aaron (2006). “CHI at the Movies and on TV.”Fast Forward Column, Interactions, 13:3, May-June 2006, pp. 54-55.
Marcus, Aaron (2006). “Knowledge Visualization.” Fast Forward Column, Interactions, 13:2, March-April 2006, pp. 54-55.
Marcus, Aaron (2006). “Dashboards in Your Future.” Fast Forward Column, Interactions, 13:1, January-February 2006, pp. 48-49ff.
Marcus, Aaron (2006). “Go East, Young Man or Woman.” User Experience, 5:2, 2006, pp. 2.
Marcus, Aaron (2006). “Mobile UI Design.” LISA Website, www.lisa.org/products/members/.
Marcus, Aaron (2006). “Sonification: Its Time has Arrived.” User Experience, 5:3, 2006, p. 2.
Marcus, Aaron (2006). “The Semiotics of Hands in Communication.” In Levy, Jean-Benoit, Ed. Hands. Zurich: Lars Mueller, pp. 71-72ff.
Marcus, Aaron (2006). “User Experience: What? So What? Now What?” User Experience, 5:1, 2006, p. 2.
Marcus, Aaron (2006). “With Access for Many, a New Way to Govern.” User Experience, 5:4, 2006, p. 2.
Marcus, Aaron (2005). “When in Rome, Do as the Romans Do: HCII 2005 Recap”, Fast Forward Column, Interactions, 12:6, November/December 2005, pp. 48-49ff.
Marcus, Aaron (2005). “What Would an Ideal CHI Education Look Like?.” Fast Forward Column, Interactions, 12:5, September/October 2005, pp. 54-55.
Marcus, Aaron (2005). “Usability Grows Up: The Great Debate,” Fast Forward Column, Interactions, 12:4, July/August 2005, pp. 72-73.
Marcus, Aaron (2005). “The Out-of-Box Home Experience: Remote from Reality.” Fast Forward Column, Interactions, 12:3, May/June 2005, pp. 54-56.
Marcus, Aaron (2005). “Dreaming of Robots: An Interview with Bruce Sterling.” Fast Forward Column, Interactions, 12;2, March/April 2005, pp. 68-70.
Marcus, Aaron (2005).” User-Centered Design in the Enterprise.” Fast Forward Column, Interactions, 13-1, January/February 2005, pp.18-23.
Marcus, Aaron (2005). “Design for the Real World: The Next Billion Users.” User Experience, 4:3, 2005, p. 2.
Marcus, Aaron (2005). “Onward and Upward.” User Experience, 4:1, 2005, p. 2.
Marcus, Aaron (2005). “Selling Ourselves: Upstream and Downstream.” User Experience, 4:4, 2005, p. 2.
Marcus, Aaron (2005). “User Interface Design’s Return on Investment: Examples and Statistics.” Chapter 2 in Bias, R. G., and Mayhew, D.J.., (Eds.), Cost-Justifying Usability, 2nd Edition. San Francisco: Elsevier, pp. 17-39
Marcus, Aaron (2005). “User Interfaces of Wireless Mobile Devices.” In Longoria, Roman, ed., Designing Software for the Mobile Context: A Practitioner’s Guide, Chapter 6. Berlin: Springer Verlag, pp. 135-150.
Marcus, Aaron (2005). “User-Interface Design and Culture.” In Aykin, Nuray, ed., Usability and Internationalization of Information Technology, Chapter 3. New York: Lawrence Erlbaum Publishers, 51-78.
Marcus, Aaron (2005). “UX and World Usability Day.” User Experience, 4:2, 2005, p. 2.
Marcus, Aaron (2004). “Birth/Death of information as art: ‘Body Worlds’,” Information Design Journal+Document Design. UK: Palgrave, 11:2/3, 2002/03, pp. 246-251.
Marcus, Aaron (2004). “It’s About Time.” Fast Forward Column, Interactions, 11:6, November-December 2004, pp. 16-21.
Marcus, Aaron (2004). “Branding 101.” Fast Forward Column, Interactions, 11:5, September-October 2004, pp. 14-21.
Marcus, Aaron (2004). “The Ins and Outs of Outsourcing.” User Experience, 3:7, Fall 2004, p. 2.
Marcus, Aaron (2004). “Insights on Outsourcing.” Fast Forward Column, Interactions, 11:4, July-August 2004, pp. 28-34.
Marcus, Aaron (2004). “Six Degrees of Separation,” User Experience, June 2004, pp. 16.
Marcus, Aaron (2004). “User Experience Planning,” Fast Forward Column, Interactions, 11:3, May-June 2004, pp. 28-34.
Marcus, Aaron (2004). “Patterns within Patterns,” Fast Forward Column, Interactions, 11:2, March-April 2004, pp. 28-34.
Marcus, Aaron (2004). “Vehicle User Interfaces,” Fast Forward Column, Interactions, 11:1, January-February 2004, pp. 40-47.
Marcus, Aaron (2004). “Guidelines for Effective Use of Color on Display Devices,” in Teague, Lavette C., Object-Oriented Analysis and Design with UML. New York: Pearson Prentice Hall, pp. 338-340, ISBN: 0-13-143406-3.
Marcus, Aaron (2004). “The Next Revolution: Rider/driver vehicle user-interface design.” Information Design Journal and Document Design, Vol. 12, Number 1, 2004, p. 69.
Marcus, Aaron (2004). “The Next Revolution:Rider/driver vehicle user-interface design.” Conference Lecture Summaries, Information Design Journal, 12:1, 2004, p. 69.
Marcus, Aaron (2003). “The Emotion Commotion,” Fast Forward Column, Interactions, 10:6, November-December 2003, pp. 28-34.
Marcus, Aaron (2003). “When Is a User Not A User? Who Are We? What Do We Do,” Fast Forward Column, Interactions, 10:5, September-October 2003, pp. 28-34.
Marcus, Aaron (2003). “What do UI Designers Think About Protecting their Designs?,” Fast Forward Column, Interactions, 10:4, July-August 2003, pp. 37-43.
Marcus, Aaron (2003). “Vehicle User-Interface Design,” Proceedings, Human-Computer Interface International, Crete, Greece, June 2003, pp. tbd.
Marcus, Aaron (2003). “Icons, Symbols, and More,” Fast Forward Column, Interactions, 10:3, May-June 2003, pp. 28-34.
Marcus, Aaron (2003). “12 myths of Mobile UI Design,” Software Development Magazine, May 2003, pp. 38-40. See: http://milife.howardesign.com/.
Marcus, Aaron (2003). “Ease-of-Use Equals Use,” Software Development Magazine, April 2004, pp. 38-40.
Marcus, Aaron (2003). “Universal, Ubiquitous, User-Interface Design for the Disabled and Elderly,” Fast Forward Column, Interactions, 10:2, March-April 2003, pp. 23-27.
Marcus, Aaron (2003). “Are You Cultured?” New Architect, 8:3, 28-31.
Marcus, Aaron (2003). “User-Interface Design and China: A Great Leap Forward” Fast-Forward Column, Interactions, ACM Publisher, www.acm.org, 10:1, January/February 2003, pp. 21-25.
Marcus, Aaron (2002). “Return on Investment for Usable UI Design,” User Experience, Usability Professional Association’s Magazine, 1:3, Winter 2002, 25-31.
Marcus, Aaron (2002). “The Cult of Cute,” Fast-Forward Column, Interactions, ACM Publisher, www.acm.org, 9:6, November/December 2002, pp. 29-33.
Marcus, Aaron (2002). “Dare We Define User-Interface Design,” Fast-Forward Column, Interactions, ACM Publisher, www.acm.org, 9:5, September/October 2002, pp. 31-36 .
Marcus, Aaron (2002). “Advanced Vehicle User-Interface and Information-Visualization Design.” Information Visualization Journal, 1:2, 9 Sep 2002, Palgrave Macmillan, United Kingdom, pp. 95-102.
Marcus, Aaron (2002).”CHI as a Cross-Tribal Community,” Fast-Forward Column, Interactions, ACM Publisher, www.acm.org, 9:4, July/August 2002, pp. 25-29.
Marcus, Aaron (2002). “Culture Class vs. Culture Clash.” Fast-Forward Column, Interactions, ACM Publisher, www.acm.org, 9:3, May/June 2002,31-36.
Marcus, Aaron (2002). “Metaphors and User Interfaces in the 21st Century.” Fast-Forward Column, Interactions, ACM Publisher, www.acm.org, 9:2, March/April 2002, 31-36.
Marcus, Aaron (2002). “User-Interface Design for Advanced Mobile Devices” (in Korean). Korea Design Monthly. February 2002, pp. tbd.
Marcus, Aaron (2002). “Globalization, Localization, and Cross-Cultural Communication in User-Interface Design,” in Jacko, J. and A. Spears, Chapter 23, Handbook of Human-Computrer Interaction. Mawah, NJ: Lawrence Erlbaum Publishers, 2002, pp. 441-463.
Marcus, Aaron (2002). “User-Interface Design and Culture Dimensions.” Internationalization Workshop. Proceedings. ACM SIGCHI CHI-2002, Minneapolis, MN, 21-24 April 2002, not circulated.
Marcus, Aaron (2001). “References in Mobile User-Interfacae Design and Culture,” ID News, International Institute for Information Design, Vienna, Austria, November 2001, pp. 4-6, www.iiid.net.
Marcus, Aaron (2001). “Extreme Design of BabyFaces for Mobile Devices, Nikkei Design (Japan, in Japanese), No. 2, February 2001, pp. 84-87.
Marcus, Aaron (2001). “Intellectual Property Issues in User Interface Design,” ID News, International Institute for Information Design, Vienna, Austria, February 2001, pp. 4-6, www.iiid.net.
Marcus, Aaron (2001). “User-interface design for air-travel booking: A case study of Sabre.” Information Design Journal, 10:2, 186-206. Published for the International Institute for Information Design by John Benjamins Publishing Co., Amsterdam, The Netherlands, idj-office@io.tudelft.nl.
Marcus, Aaron (2000). “Designing the User Interface for a Vehicle Navigation System: A Case Study,” chapter in Bergman, Eric, editor, Information Appliances and Beyond: Interaction Design for Consumer Products, Morgan Kaufmann, San Francisco, 2000, ISBN:1-55860-600-9, http:www.mkp.com, pp. 205-255.
Marcus, Aaron (2000). “International and Intercultural User Interfaces,” in User Interfaces for All, ed. Dr. Constantine Stephanidis, Lawrence Erlbaum Associates Publishers, New York, 2000, pp. 47-63.
Marcus, Aaron (1999). “Globalization of User-Interface Design for the Web,” in Proceedings, 1st International Conference on Internationalization of Products and Systems (IWIPS), Girish Probhu and Elisa M. Delgaldo, eds., 22-22 May, 1999, Rochester, NY, Backhouse Press, Rochester, NY, USA, ISBN: 0-965691-2-2, pp. 165-172.
Marcus, Aaron (1998). “Metaphors in User-Interface Design,” ACM SIGDOC (Special Interest Group on Documentation), Vol, 22, No.2, May 1998, pp. 43-57, ISSN 0731-1001.
Marcus, Aaron (1997). “Graphical User Interfaces,” Chapter 19, in Helander, M.G., Landauer, T.K., and Prabhu, P., Eds., Handbook of Human-Computer Interaction, Elsevier Science, B.V., The Hague, Netherlands, 1997, ISBN:0-444-4828-626, pp. 423-44.
Marcus, Aaron (1996). “Icon and Symbol Design Issues for Graphical User Interfaces”, Chapter 13 in del Galdo, Elisa M., and Jakob Nielsen, eds., International User Interfaces, Wiley, New York, 1996, ISBN:0-471-12965, pp. 257-270.
Marcus, Aaron (1996). “Intellectual Property Issues in User-Interface Design” (in Japanese), Journal of the Japan Patent Office, Tokyo, Japan, No. 186, April 1996, pp. 8-14.
Marcus, Aaron (1995). “Principles of Effective Visual Communication for Graphical User Interface Design,” in Readings in Human-Computer Interaction, 2nd Edition, Ed. Baecker, Grudin, Buxton, and Greenberg, Morgan Kaufman, Palo Alto, 1995, pp. 425-441, ISBN: 1-55860-246-1.
Marcus, Aaron (1979). “An Introduction to the Visual Syntax of Concrete Poetry,” Visible Language, Vol. 8, No. 4, Autumn 1974, pp. 333-360.
Marcus, Aaron (1979). “Visual Rhetoric in a Pictographic-Ideographic Narrative.” In Proceedings of the Second Congress of the International Association for Semiotic Studies, pp. 1501-1508. New York: Mouton Publishers.
Marcus, Aaron, and Alexander, Chava (2007). “m-LoCoS UI: a Universal Visible Language for Global Mobile Communication.” Proc., Human-Computer Interaction International, Bejing, China, 22-27 July 2007, pp. TBD (in press).
Marcus, Aaron, and Alexander, Chava (2007). “User Validation of Cultural Dimensions of a Website Design.” Proc., Human-Computer Interaction International, Bejing, China, 22-27 July 2007, pp. TBD (in press).
Marcus, Aaron, and Baumgartner, Valentina-Johanna (2004). “A Practical Set of Culture Dimensions for Global User-Interface Development.” In Masood Masoodian, Steve Jones, Bill Rogers , Ed., Proc. of Computer Human Interaction: 6th Asia Pacific Conference, APCHI 2004, Rotorua, New Zealand, 29 June 29-2 July 2004, Volume 3101 / 2004 , p. 252-261. Berlin: Springer-Verlag GmbH, ISSN: 0302-9743, ISBN: 3-540-22312-6, Online at www.springerlink.com/app/home/contribution.asp (06 Mar 2005).
Marcus, Aaron, and Baumgartner,Valentina-Johanna (2004). “Mapping User-Interface Design Components vs. Culture Dimensions in Corporate Websites,” Visible Language Journal, MIT Press, 38:1, 1-65, 2004.
Marcus, Aaron, Baumgartner Valentina-Johanna, and Chen, Eugene (2003). “User-Interface Design and Culture Dimensions” Proceedings, Human-Computer Interface International Conference, Crete, Greece, June 2003, pp. TBD.
Marcus, Aaron, Baumgartner, Valentina-Johanna, and Chen, Eugene (2003). “User-Interface Design vs. Culture.” Proceedings, International Conference on Internationalization of Products and Services (IWIPS 2003), July 2003, Berlin, Germany, pp. 67-78 .
Marcus, Aaron, and Chen, Eugene. (2002). “Designing the PDA of the Future.” Interactions, ACM Publisher, www.acm.org, 9:1, January/February 2002, 32-44.
Marcus, Aaron, and Gasperini, Jim (2006). “Almost Dead On-Arrival: A Police Emergency Communication System.” Interactions, Interactions, 13:5, September-October 2006, pp. 12-18.
Marcus, Aaron, and Gould, Emilie W. (2000). “Crosscurrents: Cultural Dimensions and Global Web User-Interface Design,” Interactions, ACM Publisher, www.acm.org, Vol. 7, No. 4, July/August 2000, pp. 32-46.
Marcus, Aaron, and Gould, Emilie W. (2000). “Cultural Dimensions and Global Web User-Interface Design: What? So What? Now What?” Proc., 6th Conference on Human Factors and the Web, 19 June 2000, University of Texas, Austin, TX.
Marcus, Aaron, and Jean, Jeremie (2009). “Going Green at Home: The Green Machine,” IDJ, 17(3). pp 233-243.
Marcus, Aaron, and Jean, Jeremie (2009). “The Green Machine, Going Green at Home,” User Experience, Vol. 8, No. 4 , 4Q09, pp. 20-29.
Marcus, Aaron and Letz, Grant (2009). “Multimedia for Corporate Presentations and Training.” The Adept Library Series: Volume 1, pp 23-33.
Marcus, Aaron, and Park, Seonghee (2005). “Wrist-Top User-Interface Design.” Proc., HCI International, July 2005, Las Vegas, NV, pp. TBD.
Marcus, Aaron, and Perez, Angel (2007). “m-YouTube Mobile UI: VIdeo Selection Based on Social Influence.” Proc., Human-Computer Interaction International, Bejing, China, 22-27 July 2007, pp. TBD (in press).
Marcus, Aaron, and Rau, Pei-Lue Patrick (2007). “International and Intercultural User Interfaces,” in User Interfaces for All, Chapter, 2nd, ed. Dr. Constantine Stephanidis, Chapter, 2nd rev. edition, Mawah, NJ: Lawrence Erlbaum Associates Publishers, pp. TBD (in press).
Marcus, Aaron and Rau, Pei-Luen Patrick (2009). “International and Intercultural User Interfaces,” in Stephanidis, Constantine, (Ed.), The Universal Design Handbook, New York: Lawrence Erlbaum Publishers, Division of Taylor and Francis, Chapter 9, 2009, pp. 125-135.
Marcus, Aaron, Smilonich, Nick and Thompson, Lynne (1994). The Cross-GUI Handbook for Multiplatform User-Interface Design, Addison-Wesley, Reading, 1994, ISBN 0-201-57592-2.
Marcus, Aaron, and Van Dam, Andries (1991). “User-Interface Developments for the Nineties.” ACM Communications, 24:9, September 1991, pp. 49-57, ISSN: 001809162.
Marcus, Aaron, et al. (1992). “Shape Up Your Documents.” Marketing brochure, Xerox Font Services, El Segundo, California, Doc. No. 610P51268, October 1992, 20 pp.
Marcus, Aaron, et al. (1999). “Globalization of User-Interface Design for the Web,” Proc., 5th Conference on Human Factors and the Web, 3 June 1999, NIST, Gathersburg,MD.
Marcus, Aaron, et. al. (2007). “So You Want to Be a RockStar (Usability Consultant).” Proc., Usability Professionals Association Nat.Conf., 11-15 June 2007, Austin, TX, panel statement, pp. TBD (in press).
Messenheimer, Susan (2005). “Why Aren’t Developers Buying Into Third-Party Components.” Software Development Times. Quotes Aaron Marcus.
Munro, Mara (2007). “Internet Design and Culture: Unravelling the Tangled Web.” Feature article, Intercultures Magazine (online publication), Foreign Affairs and International Trade Canada, 4Q07, October-December 2007 issue.
Padda, Harkirat, Sudhir Mudur, Ahmed Seffah, and Yojana Joshi (2008). “Comprehension of Visualization Systems: Towards Quantitative Assessment.” Proc., First International Conference on Advances in Computer-Human Interaction (ACHI 2008), 10-15 February, 2008, Sainte Luce, Martinique, pp. TBD (in press). Analysis co-based on Aaron Marcus’ principles of visual organization..
Park, Jae Hyun (2006). “Interface Design: AaronMarcus” World Report from America, W.E.B. Magazine, No. 4, April 2006, p. 98
Ray, Rebecca, Editor (2008). “Globalization Challenges for 2008. LISA Website, Globalization Insider, Feature Article. February 2008.
Wildbur, Peter, and Michael Burke (1999). Information Graphics: Innovative Solutions in Contemporary Design, Thames and Hudson, London, ISBN:0-500-28077-0. Contains extensive AM+A project figures, including Sabre.